kum
まとめの作成GGXrdR2.1 Haehyun tech. CH air Hayabusa starter on grounded ZA, KU. #GGXrd #GGXrd_KU #guiltygear
— ValhallaAtChaBoy (@flaccidtuna)
https://www.youtube.com/watch?v=mSu6zesVRks
GGXrdR2.1 Haehyun tech. Trying to optimize throw RC combos in the corner with shishiinken whiffs vs. example characters. WIP. #GGXrd #GGXrd_KU #guiltygear
— ValhallaAtChaBoy (@flaccidtuna)
https://www.youtube.com/watch?v=cdPLH8O8fMg
GGXrdR2.1 Haehyun tech. Corner combo using shishiinken whiffs vs Baiken. May work on other lightweights (have not tested). #GGXrd #GGXrd_KU #guiltygear
— ValhallaAtChaBoy (@flaccidtuna)
https://www.youtube.com/watch?v=1AAxa7sj8ws
GGXrdR2.1 Haehyun tech. Shishiinken whiff loops require slight variations for characters who may have larger air hurtboxes. #GGXrd #GGXrd_KU #guiltygear
— ValhallaAtChaBoy (@flaccidtuna)
https://www.youtube.com/watch?v=TzTgUMhmY8o
GGXrdR2.1 Haehyun tech. Triple shishiinken whiff loop concept: works so far on Answer and Raven. #GGXrd #GGXrd_KU #guiltygear
— ValhallaAtChaBoy (@flaccidtuna)
https://www.youtube.com/watch?v=GhqDq31wvOQ
https://www.youtube.com/watch?v=1lYsr74rf5w
— ValhallaAtChaBoy (@flaccidtuna)
Experimenting with new potential Haehyun corner routes utilizing shishiinken whiff loops. The video shows the routes working on lightweights as well as Axl. Does work on other mids, will compile info in future. #GGXrd #GGXrd_KU
やった!F式出来たぞ!(糞どうでもいい)
— 神鷹 (@kamitaka1234)
#クム攻略 #PS4share
https://store.playstation.com/#!/ja-jp/tid=CUSA03882_00
読み合いが何回かしたときにでもどうぞ(最速でかち合うと負けます)
— 神鷹 (@kamitaka1234)
#クム攻略 #PS4share
https://store.playstation.com/#!/ja-jp/tid=CUSA03882_00
中央で一撃入れたかったんや・・・
— 神鷹 (@kamitaka1234)
#クム攻略 #PS4share
https://store.playstation.com/#!/ja-jp/tid=CUSA03882_00
半分から倒せた!(こなみ)
— 神鷹 (@kamitaka1234)
#クム攻略 #PS4share
https://store.playstation.com/#!/ja-jp/tid=CUSA03882_00
やったぜ
— 神鷹 (@kamitaka1234)
#クム攻略 #PS4share
https://store.playstation.com/#!/ja-jp/tid=CUSA03882_00